//
// AddActorsDialog.cs
// 
// Custom dialog class used for adding actors to movies.
//
// Author:
//   Radu Tofoleanu <kenjiru.ro@gmail.com>
//
// Copyright (C) 2007-2008 Radu Tofoleanu (http://kenjiru.ro)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System;
using System.IO;
using System.Data;
using System.Data.OracleClient;
using System.Xml.Serialization;
using Gtk;
using EigaLib;

namespace EigaApp
{	
	public partial class AddActorsDialog : Gtk.Dialog
	{
		// lucrul cu baza de date
		private EigaDb eigaDb = null;
		
		private int movieID = 0;
		
		public AddActorsDialog (EigaDb eigaDb, int movieID)
		{
			Build();
			
			ListStore store = new ListStore (typeof(int), typeof(string));
			actorsList.AppendColumn ("Actor Name", new CellRendererText (), "text", 1);
			actorsList.Model = store;
			
			this.eigaDb = eigaDb;
			this.movieID = movieID;
			
			actorsList.Model = eigaDb.GetActorsForMovie (movieID);
		}
		
		private void Message(string msg)
		{
			Gtk.MessageDialog msgDlg = new Gtk.MessageDialog(null, 
				DialogFlags.Modal,
				MessageType.Info,
				ButtonsType.Close, 
				msg);
			msgDlg.Run ();
			msgDlg.Destroy ();
		}
		
		protected virtual void OnAddButtonClicked(object sender, System.EventArgs e)
		{
			if (roleName.Text == "") {
			    Message ("Trebuie sa introduci numele personajului pe care l-a jucat actorul");
				return;
			}
				
			TreePath path;
			TreeIter iter;
			TreeViewColumn col;
			ListStore actorsStore = (ListStore) actorsList.Model;
			
			actorsList.GetCursor (out path, out col);
			actorsStore.GetIter (out iter, path);
			
			int actorID = (int) actorsStore.GetValue (iter, 0);
			
			if (!eigaDb.AddActorToMovie (movieID, actorID, roleName.Text)) {
				Message ("Nu am putut adauga actorul");
			}
			
			this.Destroy ();
		}

		protected virtual void OnCancelButtonClicked(object sender, System.EventArgs e)
		{
			this.Destroy ();
		}
	}
}
